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2025.02.25

Portfolio Review

Interaction and motion design in front-end projects, collected from the past five years.

Fuzzco

Playfulness & Flavor

Eastfork

East Fork logotype animating on scroll
On scroll, the letter of the logotype shifted and changed to illustrations of pottery.
https://fuzzco.com
Scrolling through the East Fork homepage
A reduced overview of the homepage; many elements had colorful overflay effects on hover.
https://fuzzco.com

Evidation

Evidation homepage nav and hero interactions
Layered and multiple nav/hero interactions with smooth scroll reveals and transitions.
https://archive.org
Animated Evidation logo in the site footer
Envisioned as a kind of mascot, the Eviadtion logo took agency in the site footer.
https://archive.org

Toba

Toba Capital volcano logo with a game of Snake in the lava
From subtle shifting gradient rules to an over-excitable volcano logo, we put a game of Snake in to the lava flowing from the eruption.
https://archive.org

SmugMug

Content & Marketing

smugmug.com

Scrolling through the SmugMug homepage
We went all-in on masonry layouts and animated UI on scroll. In retrospect it's maybe too much.
https://archive.org

RAW Photo Storage

Scrolling through the SmugMug RAW storage landing page
Dialed back a bit, but still effective for the RAW storage campaign. This was build in Webflow in close collaboration with Michael Pechardo.
https://archive.org

Stucco Software

Games & Perspectives

Joseki Party

Joseki Party Go stones rendered as gooey blobs
Subvering the traditional aesthetics of Go, starting with imagining the stones as fluid, gooey, blobs.
https://joseki-party.vercel.app/
Joseki Party blob animation indicating the active player
The blob animation became a tool for indication active player states.
https://joseki-party.vercel.app/
Joseki Party board cycling through color palettes
Breaking with tradition carried over to a variety of eye-watering color palettes.
https://joseki-party.vercel.app/

Super Imposer 3000

Super Imposer 3000 interaction
Even the simplest site can benefit from some light-hearted user interaction.
https://super-imposer.stucco.software/

Site Emulator

Exploring the site emulator graph with a little bud
Reimagining the content of this site as a physical place, the pages are visualized as a force-directed graph, and grouped by subject and topic. The digital garden is explored with a fun little bud.
https://nikolas.ws/

The Basement

Digging tunnels in the Stucco Software basement
Continuing the theme of "site-as-place", it was determined that websites should have basements. And what's more traditional to do in a basement than dig an elaborate tunnel system?
https://stucco.software/basement

Ecosystem Machine

Ecosystem Machine cellular automata animation
A static design element in a comp from Paul Pederson just begged to be animated. I built a movable-feast-machine style cellular automata in the style of Lu Wilson.
https://stucco.software/ecosystem-machine
Ecosystem Machine modeling moss growth
Now that we have a cellular automata game, it would be a shame to not use it to model a dense and complex ecosystem. Still WIP while I try and figure out how ecosystems work.
https://stucco.software/ecosystem-machine

Fin

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