Nikolas Wise is a creative technologist, designer, and developer who specializes in design critique, systems thinking, and the interaction between classical techniques and contemporary technology.
Over the past 10 years, he has worked with fine artists, design studios, and the R&D wings of technology companies to explore the edges of what's possible. He is currently looking for new opportunities.
East Fork Pottery
Pushing the Shopify platform to its limits to create a smooth and playful experience, learning about Shopifys gotchas, and figuring out the best way to handle the relationship between the client side and the Ruby severs.
Portland Transporation System Plan
Design & Development of public policy & GIS data presenting the City of Portlands plans for 20 years of public works development. The project has a back end that generates searchable, performant web content from canonical .docx files, as well as presenting an application for exploring GIS data.
The simplest game of Baduk, Weiqi, or Go this side of the internet. Start a game of Go, and play with a friend simply by sending them a link. Invite people to witness your victory – or humiliating defeat depending on how good your friend is.
An API that explored bringing the ArcGIS REST API to Node and NPM.
A framework that addresses common design problems and interactive elements for Esri, creating a united visual language and user experience.
ArcGIS for Developers
A fully developer-facing experience for the ArcGIS Platform, including marketing messaging, documentation, platform management, and online tools to enable a a developer to get the most out of the ArcGIS platform.
Designing, prototyping, and developing the web platform for the worlds leading GIS software.
A view port based CSS grid system that defines column widths as a set percentage of the screen rather the width of a container.